


Letting the player form their own pathways with different combinations of the pointer-based magic abilities is a brilliant idea. And if you're like me and you played through it all with the unlockable Sands of Time skin, then it feels like a truer sequel to that game than Warrior Within ever did. The pointer heavy controls, the same style of co-op play, the intelligent camera there's a LOT of good in this version of the game. I'm glad Ubi Quebec stepped up and did a unique Wii version - and it's telling how much of it borrows from Mario Galaxy that they did their homework. That's like defending Tomb Raider in retrospect - it simply shouldn't be done.Īnyway, I really enjoyed Forgotten Sands. I recognize it for what it did, but damn - bad controls are bad controls. I'm sorry, but anyone who says the original Prince of Persia is brilliant is a psycho. ".but removing some of the tension that drove the original levels so brilliantly."
