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Call of chernobyl monolith
Call of chernobyl monolith






call of chernobyl monolith

According to the operation’s plan, maps are to be made of the territory, detailing anomalous field locations. After Strelok deactivated the Brain Scorcher and opened a way towards the north, the State Security Service decides to launch a military assault, codenamed Operation Fairway, to take the Chernobyl Nuclear Power Plant from the Monolith guardians for good. The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. However, the faction wars system was dropped to streamline gameplay. customization of armor/weapons, detectors needed for finding artifacts, etc.) remained in the game as well.

call of chernobyl monolith

New features include emissions having a chance to spawn artifacts in already looted anomalies while killing everything outside at the time (NPCs now seek shelter), sleep being added to the game (available in friendly bases – Skadovsk, Yanov Station, and the Laundromat in Pripyat), a free-play mode available after finishing the game, and achievements – each coming with its own advantages/disadvantages. The gameplay changes from Shadow of Chernobyl and Clear Sky include an improved HUD, with better stealth support, a much improved side quest system and improved A-Life (modified using the players’ best-liked elements from the first two games in the series), featuring NPCs now exploring the different areas during daytime before resting in safe areas at night. no leveling system or “skillsets”), and role-playing games (inventory management, quests, character interaction, armors and defense stats). This game combines elements of survival horror (ammo scavenging, frightening atmosphere with powerful monsters), first-person shooters (“twitch-based” aiming, i.e.

call of chernobyl monolith

It basically consists of three main areas: Zaton, Yanov and Pripyat. The graphics engine has been updated to version 1.6 and includes DirectX 11 support, however still has the same basic system requirements used by all S.T.A.L.K.E.R. The game serves as a sequel to S.T.A.L.K.E.R.: Shadow of Chernobyl. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, the player has to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.








Call of chernobyl monolith